Hi Team!
Our next meeting will be on Monday (Oct.1st) at 2 pm, we will be discussing the following:
1. Game Mechanic - specifically how many different types of mini games (fishing, jedi-sword fighting, etc.), or focus on one main type.
2. Level Design - how many levels? what do they look like? which level comes first, why?
3. Sound Design - what are the ambiance sounds for these levels? what are the sound effects? what kind of background music should be there?
4. Art Style - 2D or 3D? GUI? Character concepts? Opening Sequence
5. Story - character development and narrative flow
Thursday, September 27, 2007
Thursday, September 6, 2007
IAT410 - Team Contact List
Hey guys this is the "you know how to call me if I'm skipping~" section^^:
Team Leader:
David Yao
davidyao@hotmail.com
778-898-3133
Programing:
Kyle Sakai
ksakai@sfu.ca
604-309-5185
Visual/Sprite:
Frida Lu
frida1_1@hotmail.com
778-883-5211
Mike Feng
mikewin302@hotmail.com
604-773-2205
Audio/Foley:
Phil Kim
kimpilmo@hotmail.com
604-290-8546
This is the task distribution system I have so far, then again I don't really know your strengths (most of you have multiple), so let me know if you'd like to work on specific tasks for the game. I'd like everybody to have fun working on this game and therefore if you're strong in programing but would like to try out audio sampling, by all means let everybody know and we can sort it out.
As we discussed at the end of week 3's lab, our weekly meeting will be held at Monday 2 p.m., location is TBA.
If you have any questions, more importantly if you have any suggestions/concerns about our project, feel free to contact me through e-mail or cellphone (if I don't answer please text :P)
That's it! Let's have fun!
David
Team Leader:
David Yao
davidyao@hotmail.com
778-898-3133
Programing:
Kyle Sakai
ksakai@sfu.ca
604-309-5185
Visual/Sprite:
Frida Lu
frida1_1@hotmail.com
778-883-5211
Mike Feng
mikewin302@hotmail.com
604-773-2205
Audio/Foley:
Phil Kim
kimpilmo@hotmail.com
604-290-8546
This is the task distribution system I have so far, then again I don't really know your strengths (most of you have multiple), so let me know if you'd like to work on specific tasks for the game. I'd like everybody to have fun working on this game and therefore if you're strong in programing but would like to try out audio sampling, by all means let everybody know and we can sort it out.
As we discussed at the end of week 3's lab, our weekly meeting will be held at Monday 2 p.m., location is TBA.
If you have any questions, more importantly if you have any suggestions/concerns about our project, feel free to contact me through e-mail or cellphone (if I don't answer please text :P)
That's it! Let's have fun!
David
Tuesday, September 4, 2007
Welcome!
Hello and welcome to my official blog for IAT410 - Advanced Game Design. I have a special interest in first person shooters and simulation games, so I'll periodically put up video links (from YouTube) of related games. Thanks for dropping by!
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